
Lightning has struck twice for Powerhouse Studio, the outsourced animation team reunited to create Epic Mickey 2’s retro-flavored 2D cut-scenes. There’s pleasure to be found in Epic Mickey 2’s cut-scenes, too. These transitional sections - Frankenstein's Monster versions of classic Disney shorts - are the most visually arresting of Epic Mickey 2’s playable areas. The aesthetic is most endearing when Mickey and Oswald are traversing across 2D landscapes, which lean heavily towards the abstract. Spector’s peculiar combination of cold mechanics and warm Disney familiarity returns, and when it works, it sings: a door that requires you to pull a wooden Snow White and Prince Charming into an embrace is the sort of touch that lingers, as is a complex mechanical system activated by characters from Disneyland’s Main Street Parade. It’s a particular joy stumbling across a visual nod to a film or dusty old short you forgot the moment you hit puberty. References to Disney properties are everywhere, from old favorites like Pete’s Dragon to modern classics like The Nightmare Before Christmas. The game is again a journey of discovery through a world built from discarded Disney memorabilia and broken down animatronics, a heaving, twitching place that should be a delight to nosy around in for the Disney enthusiast. This time, he’s got a permanent partner in Oswald the Lucky Rabbit the more charming of the two by the width of a detachable arm. The newly-reformed Mad Doctor calls for a hero, a magical television is built, and voila! Mickey Mouse is again on a repair mission, armed with his trusty paintbrush that enables him to paint or thin out parts of his environment. Never a place to relax for long, Wasteland is now plagued by earthquakes, returning it to a pile of rubble and sputtering machinery. The game runs at a constant 30 FPS, though there is brief stuttering when entering cutscenes and sometimes when loading new areas.Play Epic Mickey 2 returns us once again to the Wasteland, the sprawling home to rejected or long forgotten toons from Disney’s considerable back-catalogue. Rarely dips below 30FPSĭirect3D 11, 3xNative, 1xAF, 1x MSAA.
#EPIC MICKEY BACKGROUND MOVIE#
Graphical line glitches during the intro movie are still present.

Occasional garbled font character even with safe texture on some freezes on the first area sound sometimes cuts out or music stutters. EFB Scale must be 2x to stop videos corrupting.

Sound sometimes cuts out or music stutters (I think going into the menu by pressing 2 and back out fixes it). Had some freezes on the first area but it seems to be fine after that. The occasional garbled font character even with safe texture on. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Its popularity lead to a sequel: Epic Mickey 2: The Power of Two.Ĭompatibility can be assumed to align with the indicated revisions.

It is also possible to avoid boss battles if specific actions are taken. Different alliances, side-quests and power-ups are made available depending on the actions of the player.

Epic Mickey features a morality system similar to games like inFAMOUS and Spider-Man: Web of Shadows. Spector has collaborated with Walt Disney Animation Studios and Pixar in conjunction with the project.Įpic Mickey is primarily an open-ended platform game with some RPG elements, and allows players to use their own solutions for getting through the levels. Epic Mickey is part of an effort by The Walt Disney Company to re-brand the Mickey Mouse character by moving away from his current pleasant, cheerful image and reintroducing the more devious side of his personality. and developed by Junction Point Studios for the Wii console, using Emergent Game Technologies' Gamebryo Engine. SEMX4Q, SEMP4Q, SEME4Q, SEMJ01, SEMY4Q, SEMZ4QĮpic Mickey (frequently referred to as Disney Epic Mickey) is a Mickey Mouse video game designed by Warren Spector, with 2D cinemas by Powerhouse Animation Studios, Inc.
